Your World: A Place To Live? | EelKat's Guide To World Building - The Squidoo Series

Your World: A Place To Live? | EelKat's Guide To World Building - The Squidoo Series

Let's think about your characters and the world they live in for a bit. Where exactly do they live?

If they are a tribe deep in a jungle region they may live in straw hut or tall tree houses. Or do they carry their houses on their back, sleeping in a hammock hung each night in a new spot?

If they live on a planet who's temperature is so hot that the rocks melt, than your people may have to take to living miles below the surface in order to avoid being burnt to a crisp.

Are they sea folk living at the bottom f the ocean? Than they may live in clam encrusted caves, or maybe they carve palaces out of coral? Or do they bed down in a patch of sea kelp at night? Or do they live in fishing shacks along the shore, sleeping there at night and swimming under the sea by day?

Are you characters royalty in palaces built of gold?

Are they sailors living on a ship?

Are they merchants who live in the apartment above the mercantile?

Are they farmers living off the land?

Are they tiny pixies living under toadstools and mushrooms?

Are they homeless and living in a cardboard box behind the gold palace?

Why are these things important? Because where your character lives affects who they are and how your reader imagines them when reading your book. Where your character calls home, tells your reader wither your character is a master or a servant, a king or a slave, a white collar worker or a blue collar worker, a wandering nomad or a solitary hermit. Where your character lives tells your reader the type of lifestyle you character has.

Where your character lives may have a great effect on your story. For example, in my Twighlight Manor series, most of the stories take place inside the Manor itself. A huge haunted mansion tells the readers that these characters have enough money to live in this massive fortress. It also tells the reader that these characters are pretty strong willed to refuse to move out of a house that one by one is eating members of their family. The house in effect become a character in the story and is very important to the plot and effects everything that the characters do and say.

Now granted your characters probably don't live in a house that eats people, but still where your character lives affects how they live and how other characters react to them and more importantly how your readers react to them.

Remember, when you are creating your fantasy world, to create houses to match the local. Your characters have to live somewhere, even if they are a family of squirrels living in a tree. Remember too, that in a fantasy world, just like in the real world, everyone will live in different types of places depending on income and climate, so take those things into consideration as well.

Types of Houses:

  • Castles.
  • Huts.
  • Farm houses.
  • Fishing shacks.
  • Covered wagon.
  • Tree house.
  • Lighthouse.
  • Fortress.
  • Starship.
  • Houseboat.
  • Pagoda.
  • Tepee.
  • Tent
  • RV
  • Cardboard Box
  • Yurts.
  • Igloo.
  • Hive colony.

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