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Dungeons and Dragons:
The Joys Of Calculating Gold Weight In AD&D 2ed

A DM's Worst Nightmare:
The Joys Of Calculating The Weight of Gold...

About to DM in a week, need rule help from DungeonsAndDragons

Dungeons and Dragons: 
The Joys Of Calculating The Weight of Gold...
and Everything Else In AD&D 2ed

AD&D 1ed Dungeon Master's GuideAD&D 1ed Dungeon Master's Guide

AD&D 1ed Dungeon Master's Guide

Sounds like he's NOT playing 5ed if he's calculating weight of gold.

That's a very 2ed thing to do.

AD&D 2ed you have to calculate the weight of everything - cloths, armour, weapons, food, gold, maps, bedrolls, potions, spell scrolls, candles, water flasks, treasure - unless you have some sort of special ability that allows you to carry way more (like having a pack mule or a bag of holding) you are weight limited to only being able to carry 90lbs.

This keeps the game "real" and doesn't allow a character to go crazy on the hoarding of treasure or carrying too many weapons. In 2ed AD&D you also have to calculate how tired you are, how hungry you are, how thirsty you are, how drunk you are, keep track of how much time you spent resting, etc... as you take penalties in battle if you are tired or hungry or drunk.

Because of these "real world flavours" your group is forced to stop and rest every 8 to 12 hours, forced to stop and eat every 4 or 5 hours, and get deeply punished for being drunk and not ready to fight when you get ambushed by Orcs on the road.

The fact that he mentioned this, indicates he's playing 2ed AD&D. If you look in the 3 core books and all the splat books, everything had it's weight listed on the chart.

This means a Paladin, Knight, or Fighter with heavy armour, usually had to have a horse, pack mule, or servant, because just his armour alone often hit the 90lb weight limit.

It also means, if you have heavy armour you drown instead of swim, because the weight pulls you down.

And it means if you defeat a dragon with a vast hoard, you can't keep the entire treasure and players have to pick and choose which gold coins, magic items, etc they are going to take after the battle. Just because the DM is listing off vast amounts of treasure, doesn't mean you get to keep all of it. You only get to keep what you can carry. Maybe you can plan to come back for the rest later, but unless your wizard thinks to cast some huge barrier around the treasure, it'll be taken by thieves long before you get back there with a wagon. If they are carrying a lot of stuff, they'll have to leave something behind if they want to carry a lot of gold coins. That Paladin, may have to strip his armour and leave it behind, if he decides he wants to keep a couple of bags of gold coins.

It's for this reason that when playing AD&D many players opt to buy horses, mules, donkeys, wagons, ox carts, and servants early on in the game, that way they can carry extra food and supplies, and when the time comes, take way more treasure then just what they can carry of their 90lb limit minus their armour, supplies, and weapons.

It's why I always save my early winnings/money, have a character who "is a wizard for hire" thus does odd jobs at every village he goes to (earning more money than just what he gets adventuring), and is also a merchant so sets up a new shop in every village (and thus has a steady income flow coming in), and as soon as he can afford it - buys a whole damn caravan - camels, horses, elephants, servants... other players see me buy this shit early in the game and they laugh...

...they'll tease my character for having a job in addition to being an adventurer, and laugh over the big over the top caravan that travels along behind him, but later in the game when we are faced with a dragon hoard, and I'm the only one taken large amounts of the treasure with me, including statues, weapons, art works, a whole wagonload of gold bars, and thousands of gold coins, while they are each limited to a couple of rings, 10 gold coins, or small jewelry... they aren't laughing then are they... then they are wishing they had servants to carry bags of treasure, saddle bags of treasure on horses and camels, ox cart loads of treasure.

The weight limit and the need to calculate everything you are carrying really gets some players who don't realize how heavy things are and how very little treasure they get to keep if they didn't come prepared with a way to carry it back. And people wonder why I always end up with these super wealthy characters. Duh! I planned ahead and had them calculating the weight of gold early in the game, so they knew how many servants, horses, camels, ad wagons they needed in their personal caravan. Sure maybe playing a character like that is not standard, but heck, I've been playing D&D for 40 years now. I've learned a thing or two about how to get to keep the gold after you win the battles. :P

Of course, the whole game, my character is also eating like a king, because he's got a pack mule loaded with food bags, while everyone else is eating the rations they are limited to because of the heavy weight of food. AND my character always sits on chairs out in the wilderness, because, he's got himself a chair on his pack mule. No sitting in the dirt for my aristocrate High Elf...who also doesn't have to walk, because hey... in AD&D Litters are a thing, and if you buy one and 4 to 6 servants, you can sit on a throne while they carry you.

I love playing me some Persian High Elf wizard merchants with a caravan, because you can really go over the top with them.

2ed AD&D, definitely makes you really stop and think about everything you take with you on the trip because everything has weight and you can't just pick up everything you see and carry it with you. Get a new sword on the road? You got to toss the old one by the wayside, because both are too heavy to carry at once.

Some people prefer AD&D because this factor forces characters to keep it real when it come to carry ons, while others hate AD&D because it doesn't allow them to just go all anime and carry a dozen different swords at once.

The Next Day...

AD&D 2ed Player's HandbookAD&D 2ed Player's Handbook

AD&D 2ed Player's Handbook

Okay, found my player's handbook (my brother had it, had to go get it from him).

I have BOTH the original AD&D set of core books (the orange spine editions) AND the more commonly used AD&D 2ed set of core books.

So, the info you are looking for is in the AD&D 2ed PHB on p.13 & 14 Ability Scores: Strength and p.66-79 (Chapter 6: Money and Equipment).

"Weight allowance is the weight (in pounds) a character can carry without being encumbered (encumbrance measures how a character's possessions hamper his movement - see Glossary). These weights are expressed in pounds. A character carrying up to the listed weight can move his full movement rate." 

~p.13 AD&D 2ed PHB

In addition to this carry weight, there is also a lift weight, maximum press, etc. Used mostly for fighters to know how much they can lift and swing over their heads in battle. 

There is also charts for "Open Doors" and "Bend Bars" and "Lift Gates", which are used to determine if a character can force open a heavy or stuck door, break out of jail cell bars, or lift a gate or fallen tree to let the others pass under it. 

Now, It gets really complicated reading and cross referencing all these charts, because they are different for every character. Each character has to roll out their strength stats according to their race and age and gender and class and height. No 2 characters are going to have the same weight limits.

In the 3 games groups I was in, each DM had made a home brew rule canceling out these charts entirely and declaring that everyone just had a weight limit of 90lbs regardless of race, class, etc. his made it easier for the DM to run the game, by making it easy for him to remember what each character's weight limit was.

But if you want to calculate off the actual chats. They look like this:

  1. Ability Score +/- DEX/Hit Probability +/- Damage Adjustment = Weight Allowance & Max Press & Open Doors & Bend Bars & Lift Gates
  2. 1 -5 -4 = 1 & 3 & 1 & 0%
  3. 2 -3 -2 = 1 & 5 & 1 & 0%
  4. 3 -3 -1 = 5 & 10 & 2 & 0%
  5. 4/5 -2 -1 = 10 & 2 & 3 & 0%
  6. 6/7 -1 -0 = 20 & 55 & 4 & 0%
  7. 8/9 -0 -0 = 35 & 90 & 5 & 1%
  8. 10/11 -0 -0 = 40 & 115 & 6 & 2%
  9. 12/13 -0 -0 = 45 & 140 & 7 & 4%
  10. 14/15 -0 -0 = 55 & 170 & 8 & 7%
  11. 16 -0 +1 = 70 & 195 & 9 & 10%
  12. 17 +1 +1 = 85 & 220 & 10 & 13%
  13. 18 +1 +2 = 110 & 225 & 11 & 13%
  14. 18/01-50 +1 +3 = 135 & 280 $ 12 & 20%
  15. 18/51-75 +2 +3 = 160 & 305 & 13 & 25%
  16. 18/76-90 +2 +4 = 185 & 330 & 15(3) & 35%

There are another dozen or so lines on the chart, but you get the idea, right?

Simply, yes?

And that's just the first chart... wait till you have to learn THAC0!

You're probably wondering what your ability score is? To find that you roll 3d6 and get a number from 3 to 18. That is your ability score.

What's your dexterity? To find that you roll 3d6 and get a number from 3 to 18. That is your DEX score.

Repeat this to find out your Constitution, Intelligence, Wisdom, and Charisma. You'll need these numbers to calculate how much weight you can carry as well, once you cross reference all the chart, which I'm not putting up here, just go look them up in the Player's Handbook.


Once you've gotten all the charts figured out, and determined your BASE Strength/Weight ability, now it's time to adjust that even more with the race chart on p.20.

  1. Dwarf +1 Con -1 Char
  2. Elf +1 Dex -1 Con
  3. Gnome +1 Int -1 Wis
  4. Halfling +1Dex -1 Str

Next you head to p.24 where you find a chart for your height, another for your weight, another for your age, and another for ageing effects. You cross references the numbers of each of these charts, based on your race, to further calculate your weight allowance.

From pages 25 to 45 you find a few dozen more charts, based on your class. Each class has it's own set of charts, each varying by your race. These numbers and modifiers are further calculated, again raising or lowering your weight allowance.

Think we are done yet?


Over on p.50 to 65 you add your character's proficiencies and skills (known as feats in 3.5ed onward), and you guessed it... these change your weight allowances yet again.

FINALLY on page 66, you now know how much shit tons loads of crap and junk your character can carry, and now it's time to figure out how much money he has, then send him off to market to buy things, while calculating how much they weigh.

Money in AD&D 2ed is as follows:

  • Copper Piece/Coin (cp)    = 1cp = 1/10sp = 1/50ep = 1/100gp = 1/500pp
  • Silver Piece/Coin (sp)       = 10cp = 1sp = 1/5ep = 1/10gp = 1/50pp
  • Electrum Piece/Coin (ep) = 50cp = 5sp = 1ep = 1/2gp = 1/10pp
  • Gold Piece/Coin (gp)         = 100cp = 10sp = 2ep = 1gp = 1/5pp
  • Platinum Piece/Coin (pp) = 500cp = 50sp = 10ep = 5gp = 1pp

Each characters starts with the amount of gold his class times a dice roll gives him:

  • Warrior  5d4x10gp
  • Wizard 1d4+1x10gp
  • Rogue 2d6x10gp
  • Priest 3d6x10gp*

*Priests can only purchase equipment and goods and must give to his church all but 3 of the remaining gp, as it is assumed his church provided his equipment and gave him 3gp of spending money.

Advanced Dungeons & Dragons 2ed

Have you got a DM Screen?

The best way to not look like a fool in front of characters for forgetting the basics, is to get a DM screen for the campaign you are running. Each ed had different rules, and each setting within each edition as different rules.

For example 2ed Ravenloft you take Sanity Hits and slowly go Insane, rather than taking Damage Hits.

2ed SpellJammer your characters have to keep track of gravity, oxygen levels, and the stability of the barrier around their ship that keeps them from just being sucked into the void of space.

In SpellJammer, player characters are Elves and Mind Flayers. In Ravenloft, Elves don't exist and Mind Flayers are monsters in every basement.

In Forgotten Realms you can play Drow as player characters. In every other setting Drow are evil monsters.

The DM screen, has all the stats, hit throws, saving throws, THACO, weights, basic stuff each class, race can do, etc. It has the base rule for the edition in question and any variations that are specific to the setting.

Usually you can run a whole game, just using the stats off the DM screen. The stats charts are on the side that faces you, while some thematic picture is on the side facing the players to get them in the mood of the setting theme.

AD&D 2ed is definitely the most rules heavy, has the most extra stats to keep track of etc. Whole 5ed is the most beginner friendly for not being quite so rules heavy.

Dungeon Master Screens

If you are looking to play D&D "out of the box" with out any need for the 3 core rule books, you should look into the Box sets: Castle Ravenloft, Wrath of Mardalon, Legend of Drizzt, and Temple of Elemental Evil. They cost around $60 each, and are the rarely ever mentioned 4.5ed that most players are not even aware exists. Each box includes a 16 page rule books (simple to learn) and 100+ game tiles, 100+ minis, and 6 already rolled out player characters with reusable cardboard stats charts.

Most hard core gamers HATE the 4.5ed most of all, but it was designed to teach children how to play D&D. So kids as young as 8, can jump in and play, without having to know the huge amounts of rules from the 3 core books.

The 4.5ed is a great way for someone to get back into the game after a long break. Gets you familiar with the basics in 15 minutes and has you ready to run a game even if you've never heard of D&D before. Definitely something you might be interested in looking into.

4.5ed D&D

And yes, those Magic the Gathering ones are part of the 4.5ed D&D set. 

If you didn't know, Magic the Gathering is the card game edition of Dungeons and Dragons.

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Ah! Then you want SpellJammer

--- Elves in Spaaaaaaaace!

Basical Elves of LSD, who teamed up with Mind Flayers (who are player characters in SpellJammer) and are on a Hamster murdering bloodbath across the galaxy in an intergalactic flying pirate ship.


Got one of those.

Got 3 of those actually.

Plus one is also an opium addict and another is an LSD addict. AND they are the guys you would send for if you need help... provided you could first drag them from the tavern and sober them up enough to get them casting the right spells at the right people, that is! LOL!

Mine? His inability to cast spells properly is why he gets called "Quaraun the Insane" which he hates.

How mine got started was in a AD&D2ed Temple of Elemental Evil Campaign, using our Elf wizards we had already been using in SpellJammer. He was just your average ordinary bumbling wizard when I designed him, but then one of the other player's drugged his flask, and the DM had this randomized fumble chart he wanted to try out, and next thing we knew, the wizard was casting stuff like "dancing hippos" (which brought a purple hippo in a tutu into the battlefield) and "raining hearts" (candy hearts rained from a rain cloud over the wizards head for hours). (YES - this is why some people hate, hate, hate, hate, HATE the SpellJammer setting - wait til Rhino Warriors attack, riding on Giant Space Hamsters - these are ACTUAL things you can find n the SpellJammer handbooks. - Did I mention SpellJammer was basical Elves on drugs? Best D&D setting EVER! Insanity in space. Definitely not for the player looking for a serious game, that's for sure! LOL!)

We had 5 players who were wizards (the DM thought it would be nice to try an all one class game) and no one knew who it was who was drugging the others' drinks, so all the wizards blamed each other and were casting spells to drug each other.

We ended up with an entire party of drunk, drug addict, extremely high, High Elf wizards who couldn't get anything done, because we were too busy tossing pink hamsters and purple bats at each other. One wizard turned another wizard into a parrot, so the parrot wizard spent every turn as a parrot (the spell lasted like 5 or 6 turns) saying:

"I sit on his head in poop in his face."

DM would roll the dice and be: "He has successfully sat on your head and shit in your face.... I bet you wish you hadn't turned him into a parrot now?"

Our poor DM. He'd give us these options to go hunt monsters and all we were doing was looking for taverns to get drunk at and towns to blow up with our miscast spells. It was hysterical. Then after the game ended (months later - ended with us going off to attack Orcs while we were all high and drunk, and we together cast this massive multi-wizard spell, that ended up blowing up the whole mountain and us along with it) I started writing novels about him (5 a published so far). It is so much fun writing a wack-a-doodle wizard. :)

Fantasy has way too many serious wizards. Bumbling wizards are way better. I think Fantasy novels need more of them.

And there is nothing more fun in AD&D then playing a high Spelljammer High Elf. You want a night of absolute insanity, you want to play SpellJammer, or is you need something even more psychotically insane, you can try to find 1st ed game setting Metamorphosis Alpha. It's even more insane then SpellJammer.

More pages you might like...

Books By EelKat
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And why 27 books were deleted off Amazon after being banned by The Old Orchard Beach, Maine Town Hall, an American Government organization, on January 4, 2016, for being "Too Gay For The Family Friendly Town of Old Orchard Beach".

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The Top 202 Most Visited Pages of 2017

Seeing how on October 15, 2017, we reached 10,000 pages, I thought it'd be fun to update the Top 100 List and see where were were now.

Top 202 Most Viewed Pages Of 2017 So Far
(Out of 10,000 pages)

(January 2017 to October 2017)
(Excluding the Home PageAbout Page, and Site Map Page, which were the top 3)

  1. Amphibious Aliens: The Story of Etiole & The World's Most Haunted Car
  2. The GoldenEagle: An Auto-biography of the World's Most Haunted Car
  3. Medieval Servants: Their jobs and their place in historical fiction.
  4. How Long is 50,000 Words?
  5. On being a handicapped CosPlayer at PortCon Maine 2017
  6. Stephen King's The Thinner and The Gypsies Of Old Orchard Beach, Maine
  7. Writing Mute Characters
  8. Flamboyant Nipples: The KKK's New Gay Hating Site About Old Orchard Beach | The Site That Makes Fun of Terrorist Hate Crimes
  9. Writing Dares Random Generator
  10. Don't put flyers on people's cars...
  11. The Saco River Curse
  12. Our Primary Site Topic Is Small Penis? Reaching #1 on Page 1 of Google.
  13. Help FBI End Anti-Gay White Power Terrorist Attacks of Old Orchard Beach
  14. Creating Character Profiles | Meet The Characters | Who Is Quaraun?
  15. Introduction To The Quaraun Series: aka Too Gay For Old Orchard Beach
  16. The Dazzling Razzberry aka EelKat's Autism Awareness Car
  17. Autism, Asperger, PTSD, & Mad Cow: Writing Clinical Insanity Accurately | What is wrong with Quaraun? 
  18. Quaraun Free To Read Online Complete Chapter Index In Chronological Order
  19. Necromancy: Fact Vs Fiction; Or How Can You Be A Necromancer In Real Life?
  20. 600 Pages: Epic Big Super Sized Novels and Why You Should Never Write One
  21. Why Crude Adult Comedy and Pink Humor Yaoi Is Not Erotica
  22. The FBI In Old Orchard Beach, Maine Trying To Capture A Domestic Terrorist
  23. One Gypsy's Review of My Big Fat American Gypsy Wedding
  24. The Gypsies of Old Orchard Beach - page 1 (Online Release of Banned Book)
  25. Autism, Asperger's, And The Danger of The Self-Diagnosis
  26. Spell Casting Side Effects: Magic In Quaraun's Universe | Author Interview
  27. What Type of Music Does A Gypsy Listen To? My Top 10 Favorite Bands
  28. Beware of White Men In Gypsy Clothing: Fake Psychic Scams
  29. How long does it take to hit 1667 words?
  30. How to Write A Kiss
  31. Phookas
  32. Creating Character Profiles | Meet The Characters | Who Is GhoulSpawn?
  33. Albino Races - Moon Elves In The Quaraun Series
  34. Daily Writing Prompts (June 2017 Archive)
  35. My 30th Anniversary of Being Transgender
  36. Why Are The Quaraun Books Rated M18+
  37. How to Write Hot Sex - Tips For Erotic Romance Authors
  38. The Zaharam-Chapelle-Parunas Ethnographical World Building Questionnaire
  39. The Jiggler & The G-String Teddy Bears | The Adventures of Quaraun The Insane
  40. What exactly makes an Elf an Elf? (What is the definition of an Elf?)
  41. Online Income: The Reality vs The Fantasy
  42. World's Most Haunted Car Merchandise
  43. I Am Not GhoulSpawn | Excerpt From Rose Garden of The Pink Necromancer
  44. Old Orchard Beach Hate Crimes
  45. BoomFuzzy Chapter 1 (Novel Excerpt - Quaraun The Insane)
  46. How can your books have gay transvestite characters and not be Erotica? or Why are gay haters beating up elderly woman for wearing pink for breast cancer awareness and saying she's a transexual because only transexuals wear pink?
  47. EelKat's Guide To NaNoWriMo Featuring The 13 Step Method To Writing
  48. Autism and the Stigmas - Why Can’t You Accept Me As Me?
  49. Maine UFO Sightings
  50. Page 11 - The Gypsies of Old Orchard Beach - The Scottish Traveller Crime Family
  51. Psychedelics In A 'High' High Fantasy World (High Elves Getting High)
  52. KBoards, The NaNoWriMo ML Rumor & The Vindictive Stalker
  53. Writing Racist Characters VS The Ku Klux Klan In Old Orchard Beach, Maine
  54. Captured By The Lich Lord | The Night of The Screaming Unicorn
  55. How To Build A Magic System
  56. I've everything but a kitchen sink. Wait, how'd that sink get in my pocket?
  57. Stephen King's Thinner Gypsies & The Ku Klux Klan of Old Orchard Beach
  58. Autistic Characters In Fiction
  59. City of The Slushies | Chapter 7 | Quaraun The Insane
  60. Manuscript Reading Services or Will You Read My Book and Tell Me What You Think?
  61. Suicide, Rape, and Abuse In The Quaraun Series
  62. Wizards vs Witches vs Sorcerers: How are they different? | Writing Fantasy Books
  63. FRED: Google's Most Deadly Update Ever?
  64. How To Write A Novel: Question Everything Before Putting It In Your World
  65. Content writing: How long do you spend creating a quality blog post?
  66. SBI: To Review or Not to Review? That Is The Question
  67. Twerking Dragons: The Joys Of Writing A Novel With A Voice Recorder
  68. A Day At Witch Pond & Fleeing To The Forest | Summoner of Darkness
  69. Transgender, Transsexual, Transvestite, or Intersex: What Is Quaraun?
  70. Sheep | GhoulSpawn The Crazed & The Rose Garden of The Pink Necromancer
  71. Colour Magic - Gypsy Style
  72. Ideas, Ideas, Ideas (Where Do You Get Them?)
  73. Keywords & Pigeons: How I Do Local Business Marketing
  74. Quaraun & Autism In Fantasy Novels
  75. The Signs Of Old Orchard Beach & The FBI Investigation Of The Town Hall
  76. Tom Addams & The Warrior's Forum
  77. A Field of Poppies On The Road To Witch Pond | Summoner of Darkness
  78. An Elf and a Lich in the Gingerbread Pit | The Night of The Screaming Unicorn
  79. Markiplier Jacksepticeye and Pewdiepie Play Resident Evil 7
  80. Santa Claus: Lich Of The North Pole (Includes NSFW 18+ CBT Yaoi scene)
  81. A Motorhome named 'No Hurry' becomes Rosebud & The Story of Ten Kidnapped Cats
  82. Create Original Content aka I Hate Jackass Gutter Scum Thieves
  83. Lost In a Space That Isn't There: Going North To Head South
  84. An Elf Gone Mad: The Rise of The Pink Necromancer
  85. Aspergers is NOT Autism
  86. Is The Quaraun Series Erotica? - No! Here's why...
  87. Summoner of Darkness: GhoulSpawn and Quaraun Trapped With A Phooka
  88. The Dungeon Master & The 1974 AMC Gremlin
  89. The Lich's True Form Revealed | The Night of The Screaming Unicorn
  90. Using work you already started for national novel writing month?
  91. World-building In The Quaraun Series: Creating a Fantasy World
  92. Books in Vacationland 2017
  93. BoomFuzzy's Gingerbread House From Hell
  94. Lets Playing Is No Longer Fun
  95. Santa's Floating Dead Body | A Scene From The Summoner of Darkness
  96. The Banshee Sisters: Bean-Nighe and Ben-Neeyah In the Swamp of Death
  97. The Gypsies of Old Orchard Beach - page 2 (Online Release of Banned Book)
  98. What vlogging equipment is needed to get started as a YouTube vlogger?
  99. April 2015 Update: Too Gay For Old Orchard Beach: The Kidnapped Cats
  100. Betta Fish Aesthetic on Pinterest
  101. Domain Name Branding: Should You Put Your Brand Name In Your URL?
  102. Life As A YouTuber: How To Earn An Income From Making Videos
  103. Making YouTube Videos: How did you decide what content to make?
  104. Page 4 - The Gypsies of Old Orchard Beach
  105. Twighilight Not Twilight
  106. YouTube Index
  107. Amphibious Aliens: My health since the stroke and Etiole . . .
  108. Are You A Satan Worshiper?
  109. Average Typing Speed
  110. Custom Leggings - Designs By EelKat
  111. Ernest Hemingway Style of Writing Literary Fiction Used In Epic Fantasy Novels
  112. Google Flagged Your Site! What To Do? (Help For Web Masters)
  113. How valuable is a writer’s group?
  114. Lives Destroyed: Amphibious Aliens 10th Anniversary Update
  115. Lost In a Space That Isn't There: Santa's Letter To Satan
  116. Summoner of Darkness: Quaraun Meets The Gremlin
  117. The Terrorists of Old Orchard Beach Put My Dad In a Coma
  118. Using Yahoo Answers to promote your book and author website.
  119. What Is This Site?
  120. You Stole My Idea - I was writing a book, but you already wrote it 10 years ago!
  121. City of The Slushies | Chapter 1 | Quaraun The Insane
  122. Creative Writing Story Prompts: September 2017 Edition
  123. Dungeons and Dragons: The Joys Of Calculating Gold Weight In AD&D 2ed
  124. Fabric Designed By EelKat
  125. My Fave YouTubers Play: Dream Daddy - The Yaoi Dad Dating Sim Otome Game
  126. Necromancy: How will resurrection affect society as a whole?
  127. Page 7 - The Gypsies of Old Orchard Beach
  128. Pink Flowers Aesthetic on Pinterest
  129. The Gypsies of Old Orchard Beach - page 12 (Online Release of Banned Book)
  130. What will a traveler encounter on the roads in your world?
  131. Are you insane? Am I? Let's Find Out...
  132. Becoming A Better Writer: How to write interesting dialogue.
  133. Character Creation
  134. Copper Cockeral Cards & Gifts
  135. Elves, Drugs, and Opium: A Look At The Drug Use In The Quaraun Books
  136. How To Stay Motivated To Write | Writing Fantasy Books
  137. Jewelry Fashions in Moon Elf Culture | World Building | Writing Fantasy Books
  138. Keyword Marketing - What to do when your best keywords are low demand
  139. Magic Systems and How to Build Them | Writing Fantasy Books
  140. NaNoWriMo Overachievers: How did you do it?
  141. Quaraun Cover Art Gallery | Fantasy Novel Book Cover Art
  142. Quaraun The Insane : Zebulon's Captive: The Last of The Moon Elves
  143. SEO Advantages of Embedding YouTube Videos On Your Website
  144. Summoner of Darkness: A Tavern Scene - Chastity Cages, and Whores
  145. Summoner of Darkness: The Return of ZooLock (free to read online)
  146. Twighlight Not Twilight Part 2
  147. Vanishing Books Update - Why 27 of my books were deleted off Amazon
  148. What is a God in Your Universe? | World Building | Writing Fantasy Books
  149. Writing Maine: How To Write About Maine Life Accurately
  150. What the Ocean Gives Me (How Things In Your Life Affect Your Writing)
  151. City of The Slushies | Chapter 14 | Quaraun The Insane
  152. February 10, 2008 - Harassment Continues in Old Orchard Beach, Maine
  153. How does a bestselling book become a bestseller?
  154. Marriage in Moon Elf Culture | World Building | Writing Fantasy Books
  155. People are not interested in long winded copy
  156. September 26, 2017 - The Latest Attack By The KKK on The Thinner Gypsies
  157. Spending Money To Make Money Online? Should You Do It?
  158. Summoner of Darkness: The Demon Cultists and The Coming of The Darkness
  159. Summoner of Darkness: The Map of The Town (novel free to read online)
  160. The Witcher 3: Wild Hunt GOTY | Completionist Run: Episode 01
  161. Trespassers: April 2007 Updates
  162. Turning Scenes, Into Stories & Writing Travelogue Style Fantasy Books
  163. Where To Get Endless Ideas For Short Stories, Novels, and Articles
  164. Writing Controversial Books: Political Correctness & White Supremacists
  165. Are Bad Reviews Good For You?
  166. Branding Yourself While Avoiding The Scams | EelKat On Content Writing
  167. Child Sacrifice in Fantasy Novels | Writing Fantasy Books
  168. How to Handle Writing Fantasy-Horror That Features Violence Against Children
  169. How would you explain your Fantasy world to a stranger?
  170. Page 6 - The Gypsies of Old Orchard Beach
  171. Summoner of Darkness: HellBorne The Evil, Lord of Black Tower
  172. The return of Friends Are Forever - Banned and Burned it's about to be reborn!
  173. Why do Lovecraftian beings come to earth?
  174. Writing Prompts Syndrome?
  175. Autism = The Crazy Cat Woman of Maine
  176. Autism: Understanding what is really going on inside the child’s head.
  177. But what exactly IS a full time income?
  178. Content Marketing & writing: How I write content for my website
  179. Do you write a novel start-to-finish?
  180. GhoulSpawn and The Lich Lord's Lover: How To Kill a Lich
  181. How is it that the church leaders are claiming you do not pay tithes?
  182. How To Write A Novel: In what order do you create your world?
  183. I loved my children but I loved BoomFuzzy more | From Quaraun The Insane
  184. My Two Favorite People: FarDarrig and The Baby That Never Should Have Been
  185. Need help writing characters of color | EelKat on racist white readers
  186. Quaraun and the Amazon Adult Filter
  187. Quaraun GhoulSpawn and The Lich Lord's Lover: The Lover's Triangle
  188. Summoner of Darkness: Where Are You Hiding That Horse?
  189. Tired of people who don’t care. :( Tired of the harassment. :(
  190. What would happen if an Elf adopted a Human baby? | Writing Fantasy Books
  191. Page 10 - The Gypsies of Old Orchard Beach
  192. Page 3 - The Gypsies of Old Orchard Beach
  193. Page 8 - The Gypsies of Old Orchard Beach
  194. SCRIPT FRENZY 2010: I WON! & Psycho Stalker Attacks
  195. Wristlets, Wrist Bags, Mini Clutch, Cosmetic Bags, and Designer Mini Purses
  196. Writing Your Novel: Do you save chapters as individual files?
  197. Are old AD&D adventures still any use to current players?
  198. Autistics Have Feelings Too & Diverse Books Rant
  199. Be True To You: YouTube Gamers: "Faking" a personality until you make it?
  200. City of The Slushies | Chapter 10 | Quaraun The Insane
  201. HEA in Erotica (Should You Write Happily Ever Afters?)
  202. Stephen King's Thinner Gypsies

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“Karma comes after everyone eventually. You can't get away with screwing people over your whole life, I don't care who you are. What goes aroMy Two Favorite People: FarDarrig and The Baby That Never Should Have Been

Need help writing characters of color | EelKat on racist white readers

und comes around. That's how it works. Sooner or later the universe will serve you the revenge that you deserve.” 

― Jessica Brody

"By autistic standards, the “normal” brain is easily distractible, is obsessively social, and suffers from a deficit of attention to detail and routine. Thus people on the spectrum experience the neurotypical world as relentlessly unpredictable and chaotic, perpetually turned up too loud, and full of people who have little respect for personal space." 

— Steve Silberman

Attempt Something New Today! – too many people talk about doing this or that but few actually take action, it's the why behind why so few succeed and so many fail.


Fabulous and flamboyant...

who knew?

“If you're horrible to me, I'm going to write a song about it, and you won't like it. That's how I operate.” 

― Taylor Swift

Bullies should never force you to  suffer in silence. If someone has hurt you, let others know.

“One's dignity may be assaulted, vandalized and cruelly mocked, but it can never be taken away unless it is surrendered.” 
― Michael J. Fox

“I would rather be a little nobody, then to be a evil somebody.” 

― Abraham Lincoln


Be the hero, not the bully.

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“1. Bullying is not okay. Period.

2. Freedom of religion does not give you the right to physically or verbally assault people.

3. If your sincerely-held religious beliefs require you to bully children, then your beliefs are fucked up.” 

― Jim C. Hines

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