2018 April/May/June Update:
As you know, most of the year I publish 2 to 3 articles a day.
However, every year during convention season, I take a break from that to go full swing CosPlay.
From early April 2018 to late June 2018, article posting schedule will be sporadic, while CosPlay Season and Convention events are going full swing.
During this time period, you can expect most, possible all new articles to be focused on costume making, CosPlay, and the characters I'm CosPlaying.
It's now divided into 7 pages. The primary page "Meet Avallach" is now over 20,000 words long. At this rate, it'll cross 60,000 long before the costume is finished, and that's not including the other 5 pages. The primary page has now crossed 60,000 89,000 words and counting, the whole set of Avallac'h pages are now more than 200,000 words long, and more then 500 pictures of Avallac'h and his friends have now been uploaded on these pages, plus there are now 400+ hour-long videos f the costume making process as we record live, every second of this insanely elaborate, over the top CosPlay project.
As of May 19, just 29 days to PortCon we are embroidering his blue coat in a countdown against the clock to finish in time for the event, while we pray that The Dazzling Razzberry will be re-weilded back together and drivable in time for PortCon, after it's recent vandalism by Old Orchard Beach's ever growing Ku Klux Klan problem.
There will still be daily updates, but the BULK of the daily updates will be limited to the pages linked here:
- The Avallac'h CosPlay: Who is Avallac'h?
- Obsession: Meet Avallac'h
- [NSFW] Avallac'h & His Nude Women | Witcher 3 Game Screenshots
- Historical Accuracy vs Avallac'h (to go live later this summer)
- The Avallac'h CosPlay Costume Making Vlogs (will go live AFTER finishing the costume)
- How To Make The Avallac'h CosPlay (will go live AFTER PortCon)
- How Much Did It Cost? ($800+ will run to around $3,000) Budgeting The Avallac'h CosPlay (eing written as the costume is being made, will go live after completion of the costume)
- Why do children CosPlay rapists & rape victims? & WHY Avallac'h is a M18+ character.
- PortConMaine 2018
- On Being a Handicapped CosPlayer: A Look At Events of PortConMaine 2017 That Resulted In 3 Disabled CosPlayers Getting hurt at The Convention and How These Things Could Have Been Avoided
After PortCon Update:
PortCon 2018 is over... but the making of the Avallac'h CosPlay is not. It is not possible to make a costume as detailed as I'm making in fewer then 400 hours, and only 129 hours went into the simplified first run version you saw at PortCon'18. The complete version will not be seen until PortCon'19
If you want to see this costume in person and watch it's progression onward as I continue to expand it... I'll be wearing it at the monthly Maine Association of CosPlay Enthusiasts (M.A.C.E.) events, throughout 2018 and 2019, you are welcome to join us. The list of current events can be found here: https://www.facebook.com/groups/293470827423558/events/ This list is updated monthly, so be sure to check back often to find all the dates, locations, and details of events.
How to review pure gameplay gaming channels?
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I'm rather surprised that people would say they couldn't rate it based on not knowing the game. You don't have to know the game to rate how well it was recorded, how the gamer reacted (was their commentary too over the top, too quiet, too loud, etc), was their audio equipment okay, was their lighting for their facecam good or bad, etc.
If I asked someone to review one of my let's plays, I would expect them to pay attention to stuff like camera angle, background lighting, sound quality of my audio... you know, stuff actually pertaining to the video itself.
If I asked someone to review one of my let's plays, it would never occur to me to think that they'd review the game or how I play it or if I editing stuff out or not. That's stuff that has no bearings on a review of a video at all. If the reviewer thinks they have to review the game itself or how I play it or what type of edit cuts I make, I'd seriously question their ability to make a quality review of any video, gameplay, vlog, or otherwise, because that's not what reviewers do.
Video reviewers are NOT trying to review the game, and if they don't know that, then they really shouldn't be offering to review other people's videos at all. They are trying to review the video, the gamer, his/her set up, and give the content creator feedback on how they can improve the quality of their video. It has nothing to do with the game or the let's play style or the editing style. Each game has specific style of editing and cuts and playing, that someone not familiar with the game would not understand well, so those sorts of things should never be considered at all when reviewing a video. Same goes for vlogs and beauty how tos - each has a style of editing and presentation that is their own, and should not be considered as part of what is being reviewed, when someone reviews the video.
How you review a pure gameplay channel, as in, one that just shows certain actions, footage or such with no commentary or little editing.
Long form RPGs tend to have no editing and also are usually 1 to 3 hour long episodes, but they tend to have a lot of commentary and reactions going on from the gamer. You'd want to be reviewing their equipment and set up. Is their camera angel "off", is their lighting casting shadows that makes it hard to see their face, is the sound of the game so loud you can't hear what the gamer is saying, is the game audio so quiet you can't hear the fights happening, that sort of stuff.
Don't worry about commenting on the gameplay itself or commenting on their commentary.
If they have no commentary but have a facecam, perhaps they are shy or distracted and unaware they are going quiet for extended times. Point that out. Say something like: "I got confused as to what was going on. I don't know the game and I wish you had been talking about what was happening with the story so that I could have followed along easier"... gamers often forget they know the game's storyline and plot but the viewer may be new to the game and not know what's happening.
Pointing out what's going on, reminding the viewer "So in the last quest ___ captured ___ and now we are looking for ___ that's why I'm going in here...." that sort of commentary helps viewers follow the storyline of the game as the gamer plays it.... if you as a reviewer were clueless as to what was going on and thought the gamer had no commentary even though they had a facecam, then go ahead and tell them you were confused and couldn't follow the story and would like to see them do more explaining the story in their commentary.
That's valuable feedback.
[–]wildwriting 2 points 3 hours ago
I don't. Not to be a jerk, but I can't really tell a lot, other than basic things such as sound quality. So I mostly have to ignore gamers since I can't really help them.
ah... but you see, knowing sound quality of their videos is EXACTLY the type of info gamers want feedback on, especially considering how many tracks of audio they have to piece together for each video. It can be difficult to judge getting the game sound low enough so you can hear the commentary and the commentary sound loud enough without drowning out the game sound. Feedback on sound quality is something gamers look for and want.
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